No orcs. No mutants and tanks.
No "Trzewiczek style".
Spiel des Jahres jury, I am coming!
I took brushes, I took paints and started to make a prototype. I have huge range of Citadel paints, very expensive, but very good. I wanted my prototype to look great. I used Citadels. I painted 32 tiles with green paint (sweet meadows!). I drew 158 little sheep and then I painted all of them (yellow, white, blue, red). It was great, I was imagining myself coming to the office, showing the prototype to the guys and telling them that I've just designed a great game! It took me whole night. Nearly 5 hours of painting little sheep.
The most beautiful prototype I have ever seen.
It was very late in the night, but I was so proud of myself. It had to be a hit! I was excited. I didn't go to sleep. I took a box of chocolate, I painted it grey, and then I drew a meadow and some sheep on the front cover. It was awesome. Spiel des Jahres jury, I am coming!
Finally I went to sleep.
I woke up the next day. I was so proud. I ate breakfast and sat at the table to play my game. The first test. I was very excited. First time in my designer life I was about to play a test game on such a beautiful prototype. So I played.
Well, not exactly. I didn't play because it didn't work. It didn't work at all! I was sitting at the table and couldn't believe that I spend whole night painting sheep without first checking if the rules make any sens.
That's how I didn't win Spiel des Jahres this year. And my today's advice for you is - first test, then paint, my friends. First test, then paint...
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